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Metro 2033 Shotguns
metro 2033 shotguns















  1. #METRO 2033 SHOTGUNS FREE TO LEAVE#
  2. #METRO 2033 SHOTGUNS FULL SHOTGUN SHOT#

Metro 2033 Shotguns Full Shotgun Shot

In any other game a full shotgun shot or two would kill 99 of the normal enemies, but in this game, it just doesnt work that way.Metro 2033 Redux is a top-class first-person shooter/survival horror game. My handgun and assault rifle both do way more damage. Perhaps Im not getting the right shotgun, but the 2-barrel and 5-shots shotguns just dont do their job.

Metro 2033 Shotguns Free To Leave

Gas Mask: The air is toxic except in sealed areas. Artyom’s health regenerates but, in case you need to give a boost to your health in a dangerous situation, use a medkit. As always feel free to leave constructive comments and questions below or send them to me on twitter, Medkits: You can carry five of these and, just like the name suggests, they heal you when in need. From General Tips to a complete walkthrough broken up into three easy to read parts that takes you through Chapters 1-10, Chapters 11-20, and finally Chapters 21-30.

Therefore, if yours gets damaged, replace it with the next one you find. They can also be damaged and cracked, thus making it very hard to see. You’ll know when you’re there based on how Artyom is breathing.

metro 2033 shotguns

May not be appropriate for all ages, or may not be appropriate for viewing at work. Content posted in this community. The magazine isn't like metro 2033 because iduplet or auto shotgun, which does more damage :: Metro 2033 General Discussions. Submaschinegun 5.45 caliber made in the metro armory, it's got poor accuracy and overheats like hell, that's why they call it a bastard-gun.

metro 2033 shotguns

They can take down watchmen, bats, and standard human enemies with a single throw.METRO 2033 DMITRY GLUKHOVSKY. Throwing Knives can cause massive damage if you hit an enemy in the head or torso/back, all the while being completely silent. If you miss, you might be able to find it, but that is not guaranteed. Thankfully, you cannot only buy and find these throughout the game, but you can recover them from downed enemies. You can only carry five at a time, so use them wisely. Throwing Knives: These are your bread and butter if you are going for stealth.

Throwing Knives will not pierce any piece of protective gear the enemy might be wearing, such as: gas masks helmets and shoulder and knee pads. They have a slow “rate of fire,” so they should not be used when you are being simultaneously attacked by multiple enemies. They sent a runner to Begovaya - theyd.

Revolver: Your standard handgun. Handguns (.44 Magnum Ammo) It should not be used as a primary weapon. Silent and very deadly up close, use it when behind an enemy or when you are low on ammo. Trench Knife: This is your standard melee attack weapon.

Bastard: Your basic full-automatic assault rifle. The Lolife can use the following attachments: Reflex Sight IR Sight 2x Sight Extended Barrel Silencer Laser Sight Autofire Adapter Extended Magazine (+12 rounds/20 total) Stock and Forend Assault Rifles (4.45x39mm Ammo) Lolife: Has an eight-round magazine and is similar to the revolver lower damage output, higher rate of fire, and larger magazine. The revolver can use the following attachments: Reflex Sight IR Sight 2x Sight Extended Barrel Silencer Laser Sight Stock and Forend

The Kalash can use the following attachments: Reflex Sight IR Sight 2x Sight Silencer Laser Sight Extended Magazine (+15 rounds/45 total) You’ll be using this AR for a while. Has a thirty-round magazine with high damage output and decent rate of fire/accuracy. Kalash: If you are looking for a good assault rifle early on, this is the one to go with. The Bastard can use the following attachments: Reflex Sight IR Sight 2x Sight Silencer Laser Sight Stock Heat Sink Can overheat with constant firing.

The Modified Russian Rifle can use the following attachments: Reflex Sight IR Sight 2x Sight Silencer Laser Sight Extended Magazine (+15 rounds/45 total) Rifles Has a thirty-round magazine with high damage output and decent accuracy/rate of fire. Modified Russian Rifle: This weapon is only available in Ranger Mode. The Kalash 2012 can use the following attachments: Reflex Sight IR Sight 2x Sight Silencer Laser Sight Has a forty-round magazine with high damage, accuracy, and rate of fire. If you are using a Kalash, get rid of it for a Kalash 2012 as soon as you find one.

Has a five-round magazine and is a bolt-action rifle. Valve (7.62x55mm Ammo): This will be the first real sniper rifle you’ll have access to. The VSV can use the following attachments: Reflex Sight IR Sight 2x Sight Silencer Laser Sight Has a thirty-round magazine with high damage and accuracy, along with a decent rate of fire.

Has a single-round magazine, insanely high damage and accuracy, but low rate of fire. Preved (12.7x108mm ammo): A very rare weapon, it can only be obtained by buying it in the Depot chapter for 220 MGA or by finding it in the last level. The Valve can use the following attachments: Reflex Sight IR Sight 4x Sight Flash Suppressor Laser Sight Extended Magazine (+5 rounds/10 total)

You cannot zoom in via LT/L1. Duplet: This shotgun is a twin-barrel with a two-round capacity. The Ashot can use the following attachments: Reflex Sight IR Sight Extended Barrel Silencer Laser Sight Stock and Forend Not really worth your time. Ashot: This single-shot shotgun has high damage and decent accuracy, but it has a low rate of fire. The Preved can use the following attachments: 4x Sight Flash Suppressor Laser Sight Extended Magazine (+4 rounds/5 total) Shotguns (12x70mm buckshot ammo)

This will be the first shotgun that will be worth your time. It has high damage, as well as decent accuracy and rate of fire. Shambler: Your first semi-automatic shotgun has a six-round capacity. The Duplet can use the following attachments: Extended Barrel Silencer Quad Barrels Laser Sight Stock Ergonomic Grip If you really want a shotgun, use it, but toss it aside as soon as you find the next shotgun on this list. It also has a poor rate of fire and low accuracy, but the damage is decent.

It’s a shame you get this so late, it’s a great weapon. It has an eight-round magazine, high damage, and great fire rate and accuracy. Saiga-12: One of the last guns you will find in the game.

If you are a good enough shot, this weapon can prove very useful. Each shot requires pressure in the cylinder the higher the pressure, the farther and more powerful the shot however, you must allow the pressure to build up for continued use. Similar to the Throwing Knives, the ammo can be recovered from enemies. Helsing (Steel Bolt ammo): Silent and deadly, but with some rather big drawbacks.This eight-shot bolt firing weapon packs a punch, but suffers from poor accuracy at long range.

IR Sight: Similar to the reflex, but the IR sight makes enemies easier to see in dark areas. Reflex Sight: Offers no zoom, but is more accurate than simply using an iron sight. The Tihar can use the following attachments: Reflex Sight IR Sight 2x Sight Airtight Valve Laser Sight Attachments The main benefit over the Helsing is that its accuracy and range are much better, but the damage output in general is less. Tihar (15mm bearings): This fifteen-round magazine weapon has the ability to be very deadly all while being silent, but it has drawbacks.

Stock and Forend: Helps reduce recoil. Laser Sight: Helps with aiming from the hip or when playing on Ranger difficulty where there is no reticle. Silencer: Reduces weapon damage, but won’t alert enemies to your presence when fired, and also reduces recoil. Extended Barrel: Increases range and accuracy. 4x Sight: Increases the scope magnification by four times.

Quad Barrels: Increases the number of barrels from two to four. Flash Suppressor: Reduces noise and recoil and prevents muzzle flash. Extended Magazine: Increases the amount of ammo in a magazine, thus allowing extended time between reloads.

Just aim, toss, and wait for the boom. You can carry five of these. Standard Grenade: Your standard grenade.

The only difference between the standard and incendiary is that the incendiary will light your enemies on fire, thus causing even more damage. Incendiary Grenade: Just like your standard grenade, you can carry five of these.

metro 2033 shotguns